April 29 2008
Surprise! All the old maps are back up now. N64, PS1, everything.
April 7 2008
I bet you're wondering what's going on. Well due partly to a crash of the old site I've decided to post what exists of the new site now. I'm just going to build the new site right here, adding and changing what I complete as I complete it. I still have the old queue listings so don't worry about that. This will probably take all of April if not more.
March 14 2008
I've started a kind of blog to post minor updates. The link is under Miscellaneous. Also the Feed will remain down until the new site is up.
February 29 2008
Rock and a hard place. Due to some problems with a server upgrade I can't post anything on the current site. On top of that the new site is making no progress at all and the queue is filling up. So for now I'll put the new site on hold, work on the queue, and try to find a way to post new stuff.
January 17 2008
Well things are going really slow and nothings really working. I've updated WIP but there's not a lot of new things to see. The map of the mountains behind Erromon is proving quite a challenge.
December 19 2007
Well there hasn't been an update in a while. I'm currently working on a bunch of different things for the site. I'll be fixing up the request system, the ad page, reworking the index and the general image display system. I'm even attempting to recruit other mappers and set up a kind of VG mapping resource center.
October 6 2007
Search engines are having problems finding the site so I made a text listing of all the sites contents. It's called Index and it's under Miscellaneous.
September 25 2007
Finally, there are links in the shop. Maybe the site can start supporing itself now.
September 2 2007
Normally I wouldn’t allow one request to cover multiple maps but there hasn’t been much activity around here lately, that and FFMQ maps are a piece of cake. Previews will begin to appear in WIP, if there any individual maps that take me more then a day that is.
August 17 2007
VGMapper turns a year old and gets a new look. The new site is designed to be much more visual, with practically no text at all. Some parts still aren’t working but they should be fixed up soon.
April 28 2007
The SOM world map is more or less done so I’m going to do something I usually wouldn’t do and post it now because it’s been in the queue so long. I intend to go back over both the Aidyn and SOM maps but having done so many world maps lately I’m worn out. Please no more world map requests for a little while.
April 19 2007
Where has the time gone? The SOM world map is turning out to be a real grind. I’m attempting to design it with no outside legend, meaning as much info as possible will be right on the map itself.
January 24 2007
Work on the Aidyn world map is going well so I’ll post the raw version now. It’ll probably be a while till I get any real work done on the SOM world map so I’m posting its raw version now to.
December 2 2006
Long time no update. The queue hasn’t been cleaned recently because I’ve been working on a few other things. That and the current requests are a bit out of my league and are taking some redesign time. Also I’m planning out a few changes so the site can sustain itself.
August 27 2006
Bit of a chaotic day. I’ve completed two maps and added several new games to the database that will soon have their own maps. In the meantime I’ll add the raw versions of the coming maps.
August 23 2006
Requests are starting to come in greater numbers now. Some of the bigger maps in the queue include world maps for Treasure of the Rudras and Final Fantasy Mystic Quest. Please keep in mind that World maps are the biggest class of map and take time to make. Up to a month in some cases, although that probably won’t apply to these two.
August 17th 2006 VGMapper officially launches. |